Retired Sergeant Henry Cain  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 92 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)111366
Constantly shakes head, Amiable
 
Skills
Advocate 1
Athletics 0
Drive 0
Engineer (Power) 1
Gun Combat (Energy) 1
Gunner 0
Investigate 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Pilot 0
Profession (Hostile Environment/Contaminent) 1
Recon 3
Science (Social Sciences/Belief) 2
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Sergeant23
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Barbarian 13
Believer Mainstream Believer Initiate12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Orrin Meighan Contact 3 0 1 2 Sydite (M/76)
Relationship redefined. Rival becomes a contact.
Ishdi Aarpi Enemy 0 3 2 1 Vilani, Imperium (F/26)
Faith Spain Enemy 0 1 2 4 Suerrat (F/36)
Arvid Carter Enemy 0 2 3 2 Sydite (M/59)
Concetta Habborlain Enemy 0 3 0 2 Sydite (F/40)
Mario Cropper Enemy 0 2 0 0 Sydite (M/29)
Francis Coleman Rival 1 0 0 0 Sydite (M/87)
Madeleine McGuire Rival 1 2 0 0 Ronnin (F/49)
Madeleine McGuire’s relationships have begun to affect the character.
Vicki Cause Rival 1 1 0 1 Sydite (F/42)
Jean Jack Enemy 1 3 1 0 Sydite (M/25)
Relationship becomes more intense. Rival becomes an enemy.
Fredrick Raby Rival 2 2 1 3 Iltharan (M/24)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Henry Cain is blamed for an accident that causes the death of several crew members. Henry Cain's guilt drives Henry Cain to excel.
2 20 Failed to qualify for Infantry (Army).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 27 Advanced training in a specialist field.
3 28 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 28 Continued as Agent (Law Enforcement).
4 29 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 29 Failed to qualify for Performer (Entertainer).
5 29 Became a Drifter (Wanderer).
6 33 Continued as Drifter (Wanderer).
6 36 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Henry Cain refused an offer of inducements to betray Henry Cain's faith. Gain 5 enemies.
8 40 Continued as Believer (Missionary/Humanitarian).
8 42 Henry Cain come into conflict with a splinter group Henry Cain's own religion which maintains Henry Cain's version is the wrong one. Gain 3 Rivals.
9 42 Switched to Drifter (Barbarian).
9 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 46 Promoted to Drifter (Barbarian) rank 1.
10 46 Continued as Drifter (Barbarian).
10 49 Survived a risky adventure but gained nothing.
11 50 Continued as Drifter (Barbarian).
11 52 Betrayed by a friend. One of Henry Cain's Contacts or Allies betrays Henry Cain, ending Henry Cain's career. That Contact or Ally becomes a Rival or Enemy.
12 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 54 Henry Cain refuse to secretly provide religious rites for a dying leader or noble, because they do not share Henry Cain's faith.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Retired at age 56.
13 56 Continued as Believer (Mainstream Believer).
13 59 Henry Cain accepted an offer of inducements to betray Henry Cain's faith. Gain 570,000 in cash.
13 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 61 Good fortune.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 68 Birth or Death involving a family member or close friend.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 70 A romantic relationship ends badly. Gain a Rival or Enemy.
17 72 Aging Crisis. Owe 40,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 76 Aging Crisis. Owe 60,000 for medical bills.
18 80 A romantic relationship ends badly. Gain a Rival or Enemy.
19 80 Aging Crisis. Owe 40,000 for medical bills.
19 82 A romantic relationship ends badly. Gain a Rival or Enemy.
20 84 Aging Crisis. Owe 60,000 for medical bills.
20 87 Betrayal. Convert an Ally into a Rival or Enemy.
21 88 Aging Crisis. Owe 40,000 for medical bills.
21 92 Moved to a new world.
22 92 Aging Crisis. Owe 30,000 for medical bills.
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