Scout Miriam Kennedy  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 57 F 3 (-1) 4 (-1) 8 (0) 11 (1) 7 (0) 13 (2)8 (0)348B7D
Disparaging
 
Skills
Athletics 0
Clairvoyance 1
Diplomat 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Science (Life Sciences/Psionicology) 0
Steward 0
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Sublieutenant2 / 12
Merchant Merchant Marine 3rd Officer35
Scout Surveyor Scout11
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Elhe Yiji Yehalye Rival 1 2 2 1 Ael Yael (F/64)
Ira Edward Rival 1 0 1 1 Happrhani (M/32)
Celeste Rivera Contact 1 1 0 1 Tapazmal (F/30)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Expand the field of Survival, but gain a Rival in Miriam Kennedy's former tutor.
1 22 Graduated. Gain an rival who is upset that Miriam Kennedy left the community.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 26 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 27 Special assignment or duty on board ship.
3 30 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 41 Imperial trade restrictions force Miriam Kennedy out of business.
7 42 Continued as Merchant (Merchant Marine).
7 45 Gained a contact.
7 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 46 Continued as Merchant (Merchant Marine).
8 49 Make an unexpected connection outside Miriam Kennedy's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 53 A series of bad deals and decisions force Miriam Kennedy into bankruptcy. Miriam Kennedy salvages what Miriam Kennedy can.
10 53 Failed to qualify for Worker (Citizen).
10 53 Submitted to the draft.
10 53 Became a Scout (Surveyor).
10 55 Miriam Kennedy discover a world, item or information of worth to the Imperium.
10 57 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
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