Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Good fortune |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Doctor Mcarthy easily defeat. |
5 |
37 |
Gain Enemy if Doctor Mcarthy don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Line/Crew (Navy). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
8 |
46 |
Became a Psion (Adept). |
8 |
48 |
Psionic abilities make Doctor Mcarthy uncomfortable to be around. One contact or ally becomes a rival. |
9 |
50 |
Voluntarily left Adept |
9 |
50 |
Returned to Drifter (Wanderer). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Voluntarily left Wanderer |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Doctor Mcarthy have been following false teachings! |
11 |
58 |
Failed to qualify for Field Researcher (Scholar). |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
61 |
Nearly killed. Owe 22,500 for medical bills. |
12 |
61 |
Became a Merchant (Broker). |
12 |
64 |
A good deal ensures Doctor Mcarthy is living the high life for a few years. |
12 |
65 |
Promoted to Merchant (Broker) rank 1. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired at age 65. |