Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Ground Assault (Marine). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
29 |
Scarred. Fully recovered. |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
33 |
Moved to a new world. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
35 |
Attacked by enemies that Terry Commins easily defeat. |
4 |
35 |
Gain Enemy if Terry Commins don't already have one. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
41 |
Attacked by enemies that Terry Commins easily defeat. |
5 |
41 |
Gain Enemy if Terry Commins don't already have one. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
44 |
Terry Commins do not know what happened to Terry Commins. There is a gap in Terry Commins's memory. |