Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Merle Desmond's job. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Merle Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A series of bad deals and decisions force Merle Desmond into bankruptcy. Merle Desmond salvages what Merle Desmond can. |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
25 |
Betrayed by a friend. One of Merle Desmond's Contacts or Allies betrays Merle Desmond, ending Merle Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
25 |
Failed to qualify for Free Trader (Merchant). |
5 |
25 |
Switched to Drifter (Wanderer). |
5 |
28 |
Encounter a Psionic institute. |
5 |
28 |
Tested for psionic powers |
5 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
29 |
Became a Psion (Adept). |
6 |
31 |
Advanced training in a specialist field. |
7 |
33 |
Voluntarily left Adept |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
37 |
Attacked by enemies and injured. |
7 |
37 |
Severely injured. Owe 10,000 for medical bills. |
7 |
37 |
Gain Enemy if Merle Desmond don't already have one. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
40 |
Betrayed by a friend. One of Merle Desmond's Contacts or Allies betrays Merle Desmond, ending Merle Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
42 |
Merle Desmond is caught in the periphery of a scandal. |
9 |
42 |
Demoted to Believer (Mainstream Believer) rank -1. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |