Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Herman Pearson's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
27 |
Gain Enemy if Herman Pearson don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Herman Pearson's Contacts or Allies betrays Herman Pearson, ending Herman Pearson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
36 |
Expose or are involved in a scandal of some sort. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Switched to Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |