Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Ulysses Ornery's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A sudden war destroys Ulysses Ornery's trade routes and contacts, forcing Ulysses Ornery to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Entertainer (Performer). |
3 |
24 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Voluntarily left Performer |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Rogue (Thief). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Promoted to Rogue (Thief) rank 1. |