Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Hardy Dart's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Caught cheating in some fashion, advancing Hardy Dart's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
29 |
A disaster or war strikes. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
The planetary government interferes with Hardy Dart's research for political or religious reasons. Hardy Dart continue working openly and gain an Enemy. |
3 |
29 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |