Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A job goes wrong, forcing Madeline Craig to flee off-planet. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Madeline Craig's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
Madeline Craig befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Madeline Craig Madeline Craig's job. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Explorer). |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |