Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Clifford Carroll is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Clifford Carroll do not know what happened to Clifford Carroll. There is a gap in Clifford Carroll's memory. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Clifford Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Clifford Carroll don't already have one. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Clifford Carroll have been following false teachings! |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Accused of a crime. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |