Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Addie Fletcher survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Addie Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Addie Fletcher join a gambling circle on board. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
During a battle, defeat or victory depends on Addie Fletcher's actions. Addie Fletcher actions lead to an honorabe discharge. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Severely injured. Owe 6,250 for medical bills. |
7 |
35 |
Switched to Scout (Explorer) with previous rank. |
7 |
37 |
Addie Fletcher have no idea what happened to Addie Fletcher – they found Addie Fletcher's ship drifting on the fringes of friendly space. |
8 |
37 |
Failed to qualify for Performer (Entertainer). |
8 |
37 |
Returned to Drifter (Barbarian). |
8 |
38 |
Addie Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Addie Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired at age 42. |