Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Arksi went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Arksi went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Pirate (Rogue). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Became a Scholar (Physician). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Scholar (Physician) rank 1. |
10 |
49 |
Continued as Scholar (Physician). |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Field Researcher (Scholar). |
11 |
53 |
Continued as Scholar (Physician). |
11 |
57 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Scholar (Physician). |
12 |
59 |
Moved to a new world. |
12 |
61 |
Promoted to Scholar (Physician) rank 2. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Scholar (Physician). |
13 |
65 |
Make a breakthrough in Arksi's field. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Attempted to change assignments. |
14 |
65 |
Failed to qualify for Scientist (Scholar). |
14 |
65 |
Continued as Scholar (Physician). |
14 |
69 |
Caught cheating in some fashion, advancing Arksi's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
14 |
69 |
A disaster leaves several injured, and others blame Arksi, forcing Arksi to leave Arksi's career. Gain a Rival. |
14 |
69 |
Severely injured. Owe 5,000 for medical bills. |
14 |
69 |
Gain an Enemy |
14 |
69 |
Promoted to Scholar (Physician) rank 3. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Scholar (Physician). |
15 |
72 |
Entangled in a bureaucratic or legal morass that distracts Arksi from Arksi's work. |
15 |
73 |
Promoted to Scholar (Physician) rank 4. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Voluntarily left Physician |
16 |
73 |
Retired. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |