Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Robert Shelton stranded in the wilderness. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Robert Shelton faith is shaken. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Robert Shelton come into conflict with a splinter group Robert Shelton's own religion which maintains Robert Shelton's version is the wrong one. Gain 1 Rivals. |
6 |
30 |
Returned to Drifter (Barbarian). |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
38 |
Good fortune |
7 |
38 |
Forced to muster out. |
8 |
38 |
Failed to qualify for Broker (Merchant). |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Attacked by enemies that Robert Shelton easily defeat. |
8 |
42 |
Gain Enemy if Robert Shelton don't already have one. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Robert Shelton's Contacts or Allies betrays Robert Shelton, ending Robert Shelton's career. That Contact or Ally becomes a Rival or Enemy. |