Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Dana Fletcher is blamed for an accident that causes the death of several crew members. Dana Fletcher's guilt drives Dana Fletcher to excel. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Psychologically damaged by Dana Fletcher's time in the scouts. |
3 |
20 |
Failed to qualify for Corporate (Citizen). |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
22 |
Find valuable salvage. |
3 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
29 |
Suffer from a life-threatening illness. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Dana Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Dana Fletcher secretly provide religious rites for a dying leader or noble, although they do not share Dana Fletcher's faith. Gain an Ally in the family and a Rival who disagrees with Dana Fletcher's choice. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Dana Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Returned to Drifter (Scavenger). |
9 |
41 |
Drafted into Cavalry |
9 |
42 |
Promoted to Drifter (Scavenger) rank 2. |