Retired Senior Scout Everett Day  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 97 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0)111168
Tacky, Deferential
 
Skills
Admin 0
Carouse 2
Diplomat 0
Drive (Mole) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Hydroponics) 1
Science (Space Sciences) 0
Steward 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician36
Scout Surveyor Senior Scout45
Believer Holy Warrior Hopeful01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Anita Archer Contact 2 1 1 0 Kedepu (F/79)
Anita Archer is missing under suspicious circumstances.
Lala Clubb Contact 2 1 3 0 Dynchia (F/37)
Gaaaashi Muud Contact 3 0 2 0 Vilani, Imperium (M/46)
Lamar Ede Contact 1 0 1 3 Answerin (M/43)
Madaline Ross Contact 0 0 0 1 Yilean (F/25)
Lavina Berry Enemy 0 2 0 5 Answerin (F/33)
Lavina Berry fell on hard times.
Virgil Donoughoe Enemy 0 2 2 1 Florian (M/40)
Lonnie Simmmons Ally 4 0 0 5 Humaniti (M/23)
Lonnie Simmmons fell on hard times.
Leda Delagney Contact 2 0 1 4 Answerin (F/53)
Leda Delagney gains in power and influence.
Honora Jones Enemy 0 4 0 1 Answerin (F/52)
Honora Jones's influence is diminished.
Elinor McNamara Ally 4 0 4 6 Answerin (F/19)
Erma Wareham Ally 4 0 1 4 Answerin (F/40)
Florrie Ocallaghan Ally 4 0 1 1 Answerin (F/16)
Florrie Ocallaghan is a questionable figure such as a criminal, pirate or disgraced noble.
Reginald Callan Contact 0 2 0 4 Cafadan (M/58)
Reginald Callan loses some of their power base.
Seva Oerroendzanggvuerrgh Ally 3 0 2 5 Vargr, Imperium (F/34)
Seva Oerroendzanggvuerrgh belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Everett Day gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Worker).
2 24 Everett Day is rewarded for Everett Day's diligence or cunning.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 28 Advanced training in a specialist field.
4 30 Continued as Citizen (Worker).
4 34 Advanced training in a specialist field.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 37 Everett Day rise to a position of power in Everett Day's colony or corporation.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 39 Spent time maintaining and using heavy vehicles.
6 42 Forced to muster out.
7 42 Became a Scout (Surveyor).
7 45 When dealing with an alien race, Everett Day botch an opportunity to gather extra intelligence about them.
7 45 Everett Day's ship is damaged, and Everett Day have to hitch-hike Everett Day's way back across the stars to the nearest scout base.
7 45 Gain 5 Contacts. Gain 2 Enemies.
7 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 46 Continued as Scout (Surveyor).
8 47 Everett Day discover a world, item or information of worth to the Imperium.
8 50 Forced to continue current assignment.
8 50 Promoted to Scout (Surveyor) rank 2.
9 50 Continued as Scout (Surveyor).
9 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 54 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
10 54 Continued as Scout (Surveyor).
10 56 Spend several years jumping from world to world in Everett Day's scout ship.
10 58 Promoted to Scout (Surveyor) rank 4.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Scout (Surveyor).
11 59 Everett Day's ship is damaged, and Everett Day have to hitch-hike Everett Day's way back across the stars to the nearest scout base.
11 59 Gain 1 Contacts. Gain 1 Enemies.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 Opponents of Everett Day's belief system ambush Everett Day.
12 61 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Retired.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 20,000 for medical bills.
18 84 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 50,000 for medical bills.
19 87 Gained a contact.
20 89 Aging Crisis. Owe 40,000 for medical bills.
20 93 Moved to a new world.
21 93 Aging Crisis. Owe 10,000 for medical bills.
21 95 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
22 97 Aging Crisis. Owe 40,000 for medical bills.
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