Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
An expedition or voyage goes wrong, leaving Jewel Ming stranded in the wilderness. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Became a Rogue (Thief). |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Promoted to Rogue (Thief) rank 1. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
29 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
30 |
Jewel Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Failed to qualify for Merchant Academy. |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Severely injured. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Jewel Ming accepted an offer of inducements to betray Jewel Ming's faith. Gain 210,000 in cash. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
42 |
A new romantic starts. Gain an Ally. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |