Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Doyle Fitzsimons discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Doyle Fitzsimons spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Doyle Fitzsimons's ship is damaged, and Doyle Fitzsimons have to hitch-hike Doyle Fitzsimons's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
32 |
Became a Rogue (Thief). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
40 |
Promoted to Rogue (Thief) rank 2. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
41 |
Doyle Fitzsimons spend months in the dangerous criminal underworld. |
7 |
44 |
Promoted to Rogue (Thief) rank 3. |