Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Become deeply involved in politics on Damon Burress's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Damon Burress's work ends up coming home with Damon Burress, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Became a Rogue (Enforcer). |
4 |
28 |
Involved in a gambling ring. |
4 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
28 |
Continued as Rogue (Enforcer). |
5 |
29 |
Crime pays off. Gain victim as Enemy. |
5 |
32 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
32 |
Continued as Rogue (Enforcer). |
6 |
33 |
A police detective or rival criminal forces Damon Burress to flee and vows to hunt Damon Burress down. Gain an Enemy. |
7 |
33 |
Became a Scout (Courier). |
7 |
35 |
Damon Burress's scout ship is one of the first on the scene to rescue the survivors of a disaster but Damon Burress fail to help. Gain an Enemy. |
7 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
37 |
Continued as Scout (Courier). |
8 |
38 |
Spend several years jumping from world to world in Damon Burress's scout ship. |
8 |
41 |
Forced to muster out. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Damon Burress accepted an offer of inducements to betray Damon Burress's faith. Gain 330,000 in cash. |
9 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |