Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Promoted to Drifter (Scavenger) rank 2. |
2 |
24 |
Betrayed by a friend. One of Mitchel Hand's Contacts or Allies betrays Mitchel Hand, ending Mitchel Hand's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Mitchel Hand's actions. The ship suffers severe damage and Mitchel Hand is blamed for the disaster. Mitchel Hand is court - martialled and discharged. |