Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Entertainer (Journalist). |
2 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Armando Meighan far from home. |
3 |
29 |
Became a Scout (Explorer). |
3 |
31 |
Armando Meighan's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
33 |
Continued as Scout (Explorer). |
4 |
36 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
36 |
Became a Rogue (Enforcer). |
5 |
40 |
A police detective or rival criminal forces Armando Meighan to flee and vows to hunt Armando Meighan down. Gain an Enemy. |
6 |
40 |
Switched to Scout (Courier) with previous rank. |
6 |
41 |
When dealing with an alien race, Armando Meighan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |