Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
Find Ancient Technology. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Voluntarily left Scavenger |
3 |
30 |
Became a Merchant (Broker). |
3 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Continued as Merchant (Broker). |
4 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
38 |
Promoted to Merchant (Broker) rank 1. |