Retired Craftsman Orrin Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 3 (-1)111593
Plain
 
Skills
Advocate 1
Art (Creative/Visual Media) 1
Astrogation 1
Broker 0
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gambler 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 2
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Colonist/Farming) 1
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Profession (Sports/Track & Field) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Believer Missionary/Humanitarian Junior Project Worker03
Citizen Worker Craftsman46
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Sybil McMillan Enemy 0 4 1 0 Irhadre (F/47)
Aubrey Miles Enemy 0 3 1 3 Hanen (M/20)
Aubrey Miles is actually an organisation such as a political movement or modest sized business.
Nelle Gibson Ally 3 0 1 1 Irhadre (F/60)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A good deal ensures Orrin Knight is living the high life for a few years.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 29 Orrin Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 29 Became a Citizen (Worker).
4 32 Orrin Knight rise to a position of power in Orrin Knight's colony or corporation.
4 33 Promoted to Citizen (Worker) rank 1.
5 33 Continued as Citizen (Worker).
5 37 Spent time maintaining and using heavy vehicles.
6 37 Continued as Citizen (Worker).
6 39 Orrin Knight is rewarded for Orrin Knight's diligence or cunning.
6 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 41 Continued as Citizen (Worker).
7 45 Orrin Knight learn something Orrin Knight should not have – a corporate secret, a political scandal – which Orrin Knight can profit from illegally.
7 45 Promoted to Citizen (Worker) rank 3.
8 45 Continued as Citizen (Worker).
8 48 Political upheaval strikes Orrin Knight's homeworld, and Orrin Knight is caught up in the revolution.
8 49 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
9 49 Continued as Citizen (Worker).
9 50 Spent time maintaining and using heavy vehicles.
9 53 Forced to muster out.
10 53 Returned to Believer (Missionary/Humanitarian).
10 54 Orrin Knight refuse to secretly provide religious rites for a dying leader or noble, because they do not share Orrin Knight's faith.
11 57 Continued as Believer (Missionary/Humanitarian).
11 59 Orrin Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 60 Good fortune.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 20,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙