Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Anner Gay's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Anner Gay's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A series of bad deals and decisions force Anner Gay into bankruptcy. Anner Gay salvages what Anner Gay can. |
7 |
42 |
Became a Citizen (Worker). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Spent time maintaining and using heavy vehicles. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
52 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |