Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Sheila Doolan's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Sheila Doolan's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A good deal ensures Sheila Doolan is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Psychologically damaged by Sheila Doolan's time in the scouts. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Sheila Doolan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Rewarded for a successful mission. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Injured. Fully recovered. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |