Retired Team Leader Duddua Inkhe  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 63 F 3 (-1) 2 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)321A66
Low drive
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Stealth 2
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal11
Merchant Merchant Marine Senior Crewman13
Drifter Scavenger 03
Drifter Barbarian 03
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Akammimmu Enemy 0 1 0 4 Vilani, Imperium (M/74)
Akammimmu's influence is diminished.
Uua Kiirmalerbig Enemy 0 4 1 3 Vilani, Imperium (M/52)
Gishkeskhii Ar Dan Rival 0 1 4 4 Vilani, Imperium (M/18)
Relationship soured.
Shulilum Pa Kunkuar Rival 1 2 2 1 Vilani, Imperium (M/17)
Shigarshaim Kuslikla Rival 2 1 3 5 Vilani, Imperium (F/58)
Shigarshaim Kuslikla is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Surrounded and outnumbered by the enemy, Duddua Inkhe hold out until relief arrives.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Army Support
2 22 Failed to qualify for Star Marine (Marine).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 27 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 A sudden war destroys Duddua Inkhe's trade routes and contacts, forcing Duddua Inkhe to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Failed to qualify for Worker (Citizen).
5 31 Became a Drifter (Scavenger).
6 35 Continued as Drifter (Scavenger).
6 39 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 39 Failed to qualify for Scientist (Scholar).
7 39 Switched to Drifter (Barbarian).
7 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 43 Failed to qualify for Journalist (Entertainer).
8 43 Returned to Drifter (Scavenger).
8 47 Suffer from a life-threatening illness.
9 47 Failed to qualify for Broker (Merchant).
9 47 Returned to Drifter (Barbarian).
9 51 Attacked by enemies that Duddua Inkhe easily defeat.
9 51 Gain Enemy if Duddua Inkhe don't already have one.
10 51 Continued as Drifter (Barbarian).
10 52 Betrayed by a friend. One of Duddua Inkhe's Contacts or Allies betrays Duddua Inkhe, ending Duddua Inkhe's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Duddua Inkhe is sent to a new community or parish to preach The Word among the poor.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Duddua Inkhe come into conflict with a splinter group Duddua Inkhe's own religion which maintains Duddua Inkhe's version is the wrong one. Gain 1 Rivals.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 60 Aging Crisis. Owe 10,000 for medical bills.
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