Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Yehu Yaejil is blamed for an accident that causes the death of several crew members. Yehu Yaejil's guilt drives Yehu Yaejil to excel. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Yehu Yaejil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Yehu Yaejil's Contacts or Allies betrays Yehu Yaejil, ending Yehu Yaejil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Corporate Agent (Agent). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
40 |
Yehu Yaejil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yehu Yaejil fail to help. Gain an Enemy. |
7 |
40 |
Yehu Yaejil's ship is damaged, and Yehu Yaejil have to hitch-hike Yehu Yaejil's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 5 Contacts. Gain 1 Enemies. |