Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Make a breakthrough in Jared Lynch's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Agreed to perform research that goes against Jared Lynch's conscience. Gain 1 Enemies. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Jared Lynch's Contacts or Allies betrays Jared Lynch, ending Jared Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
31 |
Jared Lynch reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Jared Lynch sponge off Jared Lynch's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
37 |
Become deeply involved in politics on Jared Lynch's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
6 |
38 |
Voluntarily left Diplomat |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Jared Lynch do not know what happened to Jared Lynch. There is a gap in Jared Lynch's memory. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Jared Lynch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jared Lynch's faith. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Jared Lynch is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Jared Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Moved to a new world. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Jared Lynch refused an offer of inducements to betray Jared Lynch's faith. Gain 4 enemies. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired. |
13 |
65 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |