Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Alpha Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Alpha Fletcher far from home. |
6 |
32 |
Became a Scout (Explorer). |
6 |
36 |
Perform an exemplary service for the scouts. |
6 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |