Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
21 |
A disaster or war strikes. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Fannie Baker's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A sudden war destroys Fannie Baker's trade routes and contacts, forcing Fannie Baker to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
34 |
Moved to a new world. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |