Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Uncover a major conspiracy against Pierre Jacobs's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Arrested |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
28 |
Pierre Jacobs is moved to a lower security prison. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Pierre Jacobs do not know what happened to Pierre Jacobs. There is a gap in Pierre Jacobs's memory. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A sudden war destroys Pierre Jacobs's trade routes and contacts, forcing Pierre Jacobs to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |