Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Orpha Cowen's work ends up coming home with Orpha Cowen, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Orpha Cowen's scout ship. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Orpha Cowen come into conflict with a splinter group Orpha Cowen's own religion which maintains Orpha Cowen's version is the wrong one. Gain 1 Rivals. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Orpha Cowen's business expands, Orpha Cowen's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Returned to Believer (Holy Warrior). |
6 |
42 |
Orpha Cowen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
46 |
Opponents of Orpha Cowen's belief system ambush Orpha Cowen. |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |