Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Carl Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Carl Johnson's Contacts or Allies betrays Carl Johnson, ending Carl Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
27 |
Commanding officer takes an interest in Carl Johnson's career. |
4 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
29 |
Continued as Army (Infantry). |
5 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
30 |
Gain rebels as Enemy |