Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Dominic Beck's Contacts or Allies betrays Dominic Beck, ending Dominic Beck's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Dominic Beck retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Voluntarily left Holy Warrior |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Find an Alien Artifact. |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Returned to Believer (Holy Warrior). |
8 |
45 |
Dominic Beck come into conflict with a splinter group Dominic Beck's own religion which maintains Dominic Beck's version is the wrong one. Gain 1 Rivals. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
48 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Find an Alien Artifact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |