Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Claudine Cole inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
When dealing with an alien race, Claudine Cole botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Claudine Cole have no idea what happened to Claudine Cole – they found Claudine Cole's ship drifting on the fringes of friendly space. |
4 |
29 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Claudine Cole botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Claudine Cole have no idea what happened to Claudine Cole – they found Claudine Cole's ship drifting on the fringes of friendly space. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Birth or Death involving a family member or close friend. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Claudine Cole's normal circles. Gain a Contact. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Failed to qualify for Merchant Academy. |
11 |
57 |
Switched to Drifter (Barbarian). |
11 |
58 |
Claudine Cole run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Claudine Cole is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Claudine Cole secretly provide religious rites for a dying leader or noble, although they do not share Claudine Cole's faith. Gain an Ally in the family and a Rival who disagrees with Claudine Cole's choice. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Someone more charismatic but less devout than Claudine Cole has become Claudine Cole's superior. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Claudine Cole come into conflict with a splinter group Claudine Cole's own religion which maintains Claudine Cole's version is the wrong one. Gain 3 Rivals. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Retired. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |