Retired Team Leader Willie Arnold  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 74 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)111765
Faded tattoos, Albinism
 
Skills
Art (Presentation) 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 2
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 3
Language 0
Leadership 3
Mechanic 1
Medic 1
Persuade 1
Recon 1
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Citizen Colonist 12
Entertainer Artist 01
Drifter Scavenger 25
Believer Missionary/Humanitarian Team Leader25
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Melvina Langhorne Ally 3 0 1 1 Suerrat (F/73)
Lucy Morgan Enemy 0 3 0 0 Suerrat (F/23)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Assigned to an assault on an enemy fortress.
1 22 Forced to continue current assignment
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 25 Willie Arnold is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 25 Became a Citizen (Colonist).
3 27 Contact with Government.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Continued as Citizen (Colonist).
4 32 A revolution, attack or other unusual event throws Willie Arnold's life into chaos, forcing Willie Arnold to leave the planet.
5 32 Became a Entertainer (Artist).
5 34 Expose or are involved in a scandal of some sort.
6 34 Failed to qualify for Field Researcher (Scholar).
6 34 Became a Drifter (Scavenger).
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Continued as Drifter (Scavenger).
7 42 Survived a risky adventure but gained nothing.
8 42 Continued as Drifter (Scavenger).
8 45 Survived a risky adventure but gained nothing.
9 46 Continued as Drifter (Scavenger).
9 47 Attacked by enemies and injured.
9 47 Severely injured. Owe 7,500 for medical bills.
9 47 Gain Enemy if Willie Arnold don't already have one.
9 50 Promoted to Drifter (Scavenger) rank 2.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Scavenger).
10 51 Willie Arnold do not know what happened to Willie Arnold. There is a gap in Willie Arnold's memory.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 56 Willie Arnold is chosen to represent Willie Arnold's faith in a vid show or other highly public forum.
12 59 Forced to continue current assignment.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 61 Willie Arnold is sent to a new community or parish to preach The Word among the poor.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 66 Willie Arnold is chosen to represent Willie Arnold's faith in a vid show or other highly public forum.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 67 Continued as Believer (Missionary/Humanitarian).
15 69 Willie Arnold aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 69 Retired.
16 73 Birth or Death involving a family member or close friend.
17 73 Aging Crisis. Owe 10,000 for medical bills.
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