Retired Manager Sheila Robinson  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 1 (-2)111791
Xenophobic
 
Skills
Admin 1
Advocate 1
Art (Creative) 0
Athletics (Dexterity) 1
Carouse 0
Deception 2
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 0
Engineer (Life Support) 0
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Profession (Worker/Metalworking) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 2
Steward 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Citizen Corporate Manager34
Scholar Field Researcher 01
Drifter Wanderer 46
Believer Holy Warrior Fighter11
 
EducationGraduated
Spacer Community Honors
 
Name Type Affinity Enmity Power Influence Species
Melville Doyle Enemy 1 2 1 0 Kargol (M/20)
Relationship altered.
 
Term Age History
1 18 Entered a spacer community.
1 22 Join a social movement.
1 22 Graduated with honors.
2 22 Became a Entertainer (Journalist).
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Citizen (Corporate).
3 27 Sheila Robinson rise to a position of power in Sheila Robinson's colony or corporation.
3 27 Promoted to Citizen (Corporate) rank 1.
4 27 Continued as Citizen (Corporate).
4 28 Sheila Robinson learn something Sheila Robinson should not have – a corporate secret, a political scandal – which Sheila Robinson can profit from illegally.
4 31 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 31 Continued as Citizen (Corporate).
5 35 Sheila Robinson's business expands, Sheila Robinson's corporation grows, or the colony thrives.
5 35 Promoted to Citizen (Corporate) rank 3.
6 35 Continued as Citizen (Corporate).
6 38 Lightly injured, no permanent damage. Fully recovered.
7 38 Became a Scholar (Field Researcher).
7 39 An expedition or voyage goes wrong, leaving Sheila Robinson stranded in the wilderness.
8 39 Failed to qualify for Artist (Entertainer).
8 39 Became a Drifter (Wanderer).
8 40 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 43 Promoted to Drifter (Wanderer) rank 1.
9 43 Continued as Drifter (Wanderer).
9 47 Moved to a new world.
9 47 Promoted to Drifter (Wanderer) rank 2.
10 47 Continued as Drifter (Wanderer).
10 49 Betrayed by a friend. One of Sheila Robinson's Contacts or Allies betrays Sheila Robinson, ending Sheila Robinson's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Promoted to Drifter (Wanderer) rank 3.
11 51 Continued as Drifter (Wanderer).
12 55 Continued as Drifter (Wanderer).
12 58 A romantic relationship ends badly. Gain a Rival or Enemy.
12 59 Promoted to Drifter (Wanderer) rank 4.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Retired at age 59.
13 59 Continued as Drifter (Wanderer).
13 63 Sheila Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Became a Believer (Holy Warrior) with the new title Hopeful.
14 67 Someone more charismatic but less devout than Sheila Robinson has become Sheila Robinson's superior.
14 67 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 67 Aging Crisis. Owe 40,000 for medical bills.
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