Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Seymour Smith's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Seymour Smith's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Invited to take part in a controversial event or exhibition that improves Seymour Smith's social standing. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Refused to criticise a questionable political leader on Seymour Smith's homeworld. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
41 |
time as a ruler or playboy gives Seymour Smith a wide range of experiences. |
6 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |