Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Billie Dunn's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A sudden war destroys Billie Dunn's trade routes and contacts, forcing Billie Dunn to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Rogue (Thief). |
6 |
39 |
Betrayed by a friend. One of Billie Dunn's Contacts or Allies betrays Billie Dunn, ending Billie Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
42 |
Gained a contact. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |