Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Entertainer (Artist). |
2 |
23 |
One of Judith Coulston's pieces of art is stolen, and the investigation brings Judith Coulston into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Judith Coulston far from home. |
4 |
29 |
Switched to Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Failed to qualify for Corporate Agent (Agent). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Judith Coulston went above and beyond the call of duty. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Established a network of contacts. Gain 2 contacts. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
60 |
Judith Coulston's work ends up coming home with Judith Coulston, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |