Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Yaehael Yaehul He's time in the scouts. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
21 |
Yaehael Yaehul He is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Failed to qualify for Thief (Rogue). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Attempted a risky adventure and was injured. |
3 |
22 |
Severely injured. Owe 20,000 for medical bills. |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
26 |
Drafted into Law Enforcement |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Yaehael Yaehul He's work ends up coming home with Yaehael Yaehul He, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Yaehael Yaehul He's Contacts or Allies betrays Yaehael Yaehul He, ending Yaehael Yaehul He's career. That Contact or Ally becomes a Rival or Enemy. |