Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Rene Spice out of business. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Merchant Marine |
3 |
26 |
Returned to Merchant (Merchant Marine). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Severely injured. Owe 3,750 for medical bills. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Opponents of Rene Spice's belief system ambush Rene Spice. |
6 |
38 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
38 |
Switched to Citizen (Colonist). |
7 |
42 |
Rene Spice's business expands, Rene Spice's corporation grows, or the colony thrives. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |