Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
24 |
A prank goes horribly wrong. Gain an Enemy |
2 |
25 |
Graduated with honors. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Smuggle illegal items onto a planet. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A good deal ensures Irving Carrington is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 7. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Irving Carrington is living the high life for a few years. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Scholar (Physician). |
9 |
53 |
Assigned to work on a secret project for a patron or organisation. |