Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Ansel Coleman rise to a position of power in Ansel Coleman's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Scarred. Owe 1,250 for medical bills. |
4 |
29 |
Became a Merchant (Broker). |
4 |
30 |
A series of bad deals and decisions force Ansel Coleman into bankruptcy. Ansel Coleman salvages what Ansel Coleman can. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Switched to Merchant (Merchant Marine). |
6 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |