Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Ressie Lord's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ressie Lord fail to help. Gain an Enemy. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Ressie Lord's Contacts or Allies betrays Ressie Lord, ending Ressie Lord's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Performer) rank 2. |