Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Political upheaval strikes Hester Walker's homeworld, and Hester Walker is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Established a network of contacts. Gain 2 contacts. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Given specialist training in vehicles. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Voluntarily left Law Enforcement |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Amnesia. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Hester Walker's Contacts or Allies betrays Hester Walker, ending Hester Walker's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
A notable academic consults with Hester Walker about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |