Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
28 |
Voluntarily left Missionary/Humanitarian |
3 |
28 |
Became a Citizen (Colonist). |
3 |
32 |
Advanced training in a specialist field. |
3 |
32 |
Promoted to Citizen (Colonist) rank 1. |
4 |
32 |
Continued as Citizen (Colonist). |
4 |
35 |
Spent time maintaining and using heavy vehicles. |
4 |
36 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
36 |
Voluntarily left Colonist |
5 |
36 |
Became a Rogue (Thief). |
5 |
40 |
Arrested and charged. |
5 |
40 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
40 |
Became a Prisoner (Thug). |
6 |
43 |
Persecuted by a prison gang. |
7 |
44 |
Continued as Prisoner (Thug). |
7 |
47 |
Joined a prison gang |
7 |
48 |
Promoted to Prisoner (Thug) rank 1. |
8 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
8 |
49 |
Nearly killed. Owe 30,000 for medical bills. |