Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Beatrice Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
28 |
Gain a contact |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
30 |
Public opinion turns on Beatrice Fleming. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
36 |
Beatrice Fleming rise to a position of power in Beatrice Fleming's colony or corporation. |
6 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
39 |
Beatrice Fleming gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Promoted to Citizen (Colonist) rank 3. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
45 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
45 |
Became a Scholar (Scientist). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Scholar (Scientist) rank 1. |
10 |
49 |
Continued as Scholar (Scientist). |
10 |
51 |
Win a prestigious prize for Beatrice Fleming's work. |
11 |
53 |
Continued as Scholar (Scientist). |
11 |
57 |
Cheated in some fashion, advancing Beatrice Fleming's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
57 |
Gain an Enemy |
11 |
57 |
Promoted to Scholar (Scientist) rank 2. |
12 |
57 |
Voluntarily left Scientist |
12 |
57 |
Failed to qualify for Law Enforcement (Agent). |
12 |
57 |
Became a Drifter (Scavenger). |
12 |
58 |
Beatrice Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
Beatrice Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |