Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Angus Clubb's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Angus Clubb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Smuggle illegal items onto a planet. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A good deal ensures Angus Clubb is living the high life for a few years. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Angus Clubb into bankruptcy. Angus Clubb salvages what Angus Clubb can. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Risk Angus Clubb's fortune on a possibility lucrative deal and win. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |