Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Trapped behind enemy lines. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Riley Hill's Contacts or Allies betrays Riley Hill, ending Riley Hill's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Riley Hill's normal circles. Gain a Contact. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Returned to Drifter (Barbarian). |
4 |
30 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Riley Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
37 |
Gained a contact. |