Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in a feud with a rival criminal organization. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Severely injured. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
An investigation takes on a dangerous turn. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Good fortune |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Make an unexpected connection outside Hattie Walsh's normal circles. Gain a Contact. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |